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<p><strong>Ultra-Pedagogic, Concept-Focused Text (Left Column)</strong></p>
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<p><strong>Even More Granular, Step-by-Step Text (Right Column)</strong></p>
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<!-- ======================= INTRODUCTION / PREAMBLE ======================= -->
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<p>Below is an <strong>ultra-pedagogic</strong>, concept-focused presentation of each problem. In addition to showing <em>how</em> to perform the computations, we dig into <em>why</em> the methods of calculus and linear algebra make sense. We also touch on the conceptual underpinnings—the “essence” of derivatives, integrals, and the logic behind each operation—so that it does not feel like a purely mechanical recipe.</p>
<p><strong>Important Note</strong>: While this is still broken into problems, each solution now includes <strong>deeper conceptual commentary</strong> on the mathematics—especially the <strong>calculus</strong>—that powers the steps.</p>
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<p>Below is an <strong>even more granular, fundamental, and step-by-step</strong> explanation of each problem. I have taken care to include additional background details on calculus concepts, linear algebra, and fundamental mathematics principles, so <strong>no step</strong> is left unjustified or taken for granted. Every problem is re-explained with an emphasis on <em>why</em> certain procedures in calculus or algebra are valid, <em>what</em> each operation means at a conceptual level, and <em>how</em> the rules of mathematics guide each step.</p>
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<!-- ======================= PROBLEM 1 ======================= -->
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<h1>1) Vector Orthogonality in <em>ℝ<sup>3</sup></em></h1>
<p><strong>Problem Recap</strong><br/>
- Vectors: <em>𝔞x</em> = (1,-1,2), <em>𝔞y</em> = (1,3,1).<br/>
- We want to show they are <em>orthogonal</em>, i.e., at right angles.<br/>
- Orthogonality criterion: <em>𝔞x</em> · <em>𝔞y</em> = 0.</p>
<hr/>
<h3><strong>Core Ideas</strong></h3>
<ol>
<li><strong>What is the Dot Product, Really?</strong><br/>
The dot product <em>u</em>·<em>v</em> can be seen in two ways:
<ul>
<li><strong>Algebraic definition</strong>: Sum of pairwise products of coordinates, <em>u</em><sub>1</sub><em>v</em><sub>1</sub> + <em>u</em><sub>2</sub><em>v</em><sub>2</sub> + <em>u</em><sub>3</sub><em>v</em><sub>3</sub>.</li>
<li><strong>Geometric interpretation</strong>: <em>u</em>·<em>v</em> = ∥<em>u</em>∥ ∥<em>v</em>∥ cos(θ), where θ is the angle between <em>u</em> and <em>v</em>.</li>
</ul>
Hence, if <em>u</em>·<em>v</em> = 0 and neither vector is the zero vector, then cos(θ)=0 so θ=90°.
</li>
<li><strong>Orthogonality</strong><br/>
Saying two vectors are orthogonal is a <em>generalization</em> of “perpendicular lines” into higher dimensions. The condition “dot product = 0” effectively says: “No component of one vector is in the direction of the other.”</li>
</ol>
<hr/>
<h3><strong>Solution Steps</strong></h3>
<ol>
<li><strong>Compute <em>𝔞x</em>·<em>𝔞y</em></strong><br/>
<em>𝔞x</em>·<em>𝔞y</em>
= (1)(1) + (-1)(3) + (2)(1)
= 1 - 3 + 2
= 0.
</li>
<li><strong>Interpret</strong><br/>
Because the result is 0, the angle between the two vectors is 90° in <em>ℝ<sup>3</sup></em>.
</li>
<li><strong>Conclusion</strong><br/>
<em>𝔞x</em> and <em>𝔞y</em> are orthogonal.
</li>
</ol>
<hr/>
<h3><strong>Deeper Insight</strong></h3>
<ul>
<li>If you are familiar with “projection,” the dot product also measures how much one vector projects onto another. Getting zero means “no projection,” i.e., perpendicularity.</li>
<li>This is fully <em>analogous</em> to how, in 2D, the slope of a line perpendicular to slope <em>m</em> is -1/<em>m</em>. In 3D, we use dot products to detect “zero overlap.”</li>
</ul>
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<td style="vertical-align:top; text-align:left;">
<h2>Problem 1: Vector Orthogonality (Perpendicular Vectors in <em>ℝ<sup>3</sup></em>)</h2>
<h3>Context and Concepts</h3>
<ol>
<li><strong>Vectors in <em>ℝ<sup>3</sup></em></strong><br/>
- A vector in <em>ℝ<sup>3</sup></em> is an ordered triple of real numbers, e.g. (<em>x</em><sub>1</sub>, <em>x</em><sub>2</sub>, <em>x</em><sub>3</sub>).
- Conceptually, you can think of (<em>x</em><sub>1</sub>, <em>x</em><sub>2</sub>, <em>x</em><sub>3</sub>) as the “arrow” pointing from the origin (0,0,0) to the point (<em>x</em><sub>1</sub>, <em>x</em><sub>2</sub>, <em>x</em><sub>3</sub>).</li>
<li><strong>Dot Product</strong><br/>
- The <strong>dot product</strong> (also called the scalar product or inner product in <em>ℝ<sup>3</sup></em>) between two vectors <em>u</em>=(<em>u</em><sub>1</sub>, <em>u</em><sub>2</sub>, <em>u</em><sub>3</sub>) and <em>v</em>=(<em>v</em><sub>1</sub>, <em>v</em><sub>2</sub>, <em>v</em><sub>3</sub>) is defined as
<em>u</em>⋅<em>v</em> = <em>u</em><sub>1</sub><em>v</em><sub>1</sub> + <em>u</em><sub>2</sub><em>v</em><sub>2</sub> + <em>u</em><sub>3</sub><em>v</em><sub>3</sub>.
This operation yields a single real number (a “scalar”), <em>not</em> another vector.</li>
<li><strong>Orthogonality</strong><br/>
- Two vectors <em>u</em> and <em>v</em> in <em>ℝ<sup>3</sup></em> are called <strong>orthogonal</strong> (or perpendicular) if their dot product is <strong>zero</strong>, i.e.
<em>u</em>⋅<em>v</em> = 0.
- Conceptually, “orthogonal” means they meet at a 90° angle. The dot product being zero encapsulates the idea that there is <em>no</em> component of one vector in the direction of the other.</li>
</ol>
<h3>Problem Statement</h3>
<p>We have <br/>
<em>𝔞x</em> = (1, -1, 2), <em>𝔞y</em> = (1, 3, 1).<br/>
We want to verify that <em>𝔞x</em> and <em>𝔞y</em> are orthogonal, meaning we want to check if <em>𝔞x</em>⋅<em>𝔞y</em> = 0.</p>
<h3>Extremely Detailed Solution Steps</h3>
<ol>
<li><strong>Restate the vectors</strong><br/>
- <em>𝔞x</em> = (1, -1, 2).<br/>
- <em>𝔞y</em> = (1, 3, 1).</li>
<li><strong>Apply the dot product formula</strong><br/>
- By definition,
<em>𝔞x</em>⋅<em>𝔞y</em> = (1)(1) + (-1)(3) + (2)(1).
- <strong>Why</strong>: The dot product in 3D is the sum of the products of corresponding components.</li>
<li><strong>Carry out each multiplication carefully</strong><br/>
1. 1 × 1 = 1.<br/>
2. (-1) × 3 = -3.<br/>
3. 2 × 1 = 2.</li>
<li><strong>Sum the results</strong><br/>
- We add: 1 + (-3) + 2 = 1 - 3 + 2 = 0.
- <strong>Why</strong>: We need the total to see if it is zero or not.</li>
<li><strong>Interpretation</strong><br/>
- The result is 0.
- By the definition of orthogonality, if <em>𝔞x</em>⋅<em>𝔞y</em> = 0, then <em>𝔞x</em> and <em>𝔞y</em> are perpendicular.</li>
<li><strong>Conclusion</strong><br/>
- Because the dot product equals zero, <em>𝔞x</em> and <em>𝔞y</em> <em>must</em> be orthogonal.</li>
<li><strong>(Optional) Geometric Explanation</strong><br/>
- If you tried to measure the “component” of <em>𝔞x</em> in the direction of <em>𝔞y</em>, you would get zero. This indicates a 90° angle between them in 3D space.</li>
<li><strong>Verification</strong><br/>
- This is straightforward: we have done direct multiplication. Another check would be to reason that if <em>𝔞x</em> and <em>𝔞y</em> had any alignment, the dot product would be nonzero. Since it is zero, the only consistent conclusion is perpendicularity.</li>
</ol>
<p><strong>Answer</strong>: The vectors are perpendicular because their dot product is zero.</p>
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<!-- ======================= PROBLEM 2 ======================= -->
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<h1>2) Vector Distance in <em>ℝ<sup>2</sup></em></h1>
<p><strong>Problem Recap</strong><br/>
- Points: <em>x</em>=(2,-2), <em>y</em>=(1,-3).<br/>
- Distance formula in 2D: √((<em>x</em><sub>2</sub>-<em>x</em><sub>1</sub>)<sup>2</sup> + (<em>y</em><sub>2</sub>-<em>y</em><sub>1</sub>)<sup>2</sup>).<br/>
- We can also see distance as ∥<em>x</em> - <em>y</em>∥, where ∥<em>v</em>∥= √(<em>v</em>⋅<em>v</em>).</p>
<hr/>
<h3><strong>Core Ideas</strong></h3>
<ol>
<li><strong>Why the Distance Formula?</strong><br/>
In a plane, forming a right triangle with legs parallel to the axes is what leads to Δ<em>x</em> and Δ<em>y</em>. The Pythagorean theorem says the distance (the hypotenuse) is √((Δ<em>x</em>)<sup>2</sup> + (Δ<em>y</em>)<sup>2</sup>).</li>
<li><strong>Relation to the Dot Product</strong><br/>
- If <em>d</em> = <em>x</em> - <em>y</em>, then ∥<em>d</em>∥<sup>2</sup> = <em>d</em>⋅<em>d</em>.<br/>
- This merges geometry (length of a vector) with algebra (dot product).</li>
</ol>
<hr/>
<h3><strong>Solution Steps</strong></h3>
<ol>
<li><strong>Compute <em>x</em>-<em>y</em></strong><br/>
(<em>x</em>-<em>y</em>) = (2-1, -2-(-3)) = (1, 1).
</li>
<li><strong>Dot Product</strong><br/>
(1,1)⋅(1,1) = 1 + 1 = 2.
</li>
<li><strong>Distance</strong><br/>
∥<em>x</em>-<em>y</em>∥ = √2.
</li>
</ol>
<hr/>
<h3><strong>Deeper Insight</strong></h3>
<ul>
<li>The Pythagorean theorem is at the heart of Euclidean geometry: the square of the hypotenuse equals the sum of squares of the legs. Here, each difference in coordinates is a “leg.”</li>
<li>The dot product approach generalizes to higher dimensions without changing the fundamental geometry.</li>
</ul>
</td>
<td style="vertical-align:top; text-align:left;">
<h2>Problem 2: Vector Distance (Separation Between Points in <em>ℝ<sup>2</sup></em>)</h2>
<h3>Context and Concepts</h3>
<ol>
<li><strong>Distance in <em>ℝ<sup>2</sup></em></strong><br/>
- The distance <em>d</em> between two points (<em>x</em><sub>1</sub>, <em>y</em><sub>1</sub>) and (<em>x</em><sub>2</sub>, <em>y</em><sub>2</sub>) in 2D space is given by the formula
<em>d</em> = √((<em>x</em><sub>2</sub> - <em>x</em><sub>1</sub>)<sup>2</sup> + (<em>y</em><sub>2</sub> - <em>y</em><sub>1</sub>)<sup>2</sup>).
- This comes from the Pythagorean theorem, which states that in a right triangle with legs of lengths <em>a</em> and <em>b</em> and hypotenuse <em>c</em>, <em>c</em><sup>2</sup> = <em>a</em><sup>2</sup> + <em>b</em><sup>2</sup>. Here, the “legs” are the differences in <em>x</em> and <em>y</em>.</li>
<li><strong>Connecting Distance with the Dot Product</strong><br/>
- In general, for a point <em>x</em> and <em>y</em> in <em>ℝ<sup>n</sup></em>, the distance between them is the norm of <em>x</em> - <em>y</em>.
- The <strong>norm</strong> (or length) of a vector <em>v</em> is defined by ∥<em>v</em>∥ = √(<em>v</em>⋅<em>v</em>). So
∥<em>x</em> - <em>y</em>∥ = √((<em>x</em> - <em>y</em>)⋅(<em>x</em> - <em>y</em>)).</li>
</ol>
<h3>Problem Statement</h3>
<p>We have two points in the plane <em>x</em>=(2, -2) and <em>y</em>=(1, -3). We want the distance between them, using the dot-product viewpoint.</p>
<h3>Extremely Detailed Solution Steps</h3>
<ol>
<li><strong>Identify the points</strong><br/>
- <em>x</em> = (2, -2).
- <em>y</em> = (1, -3).</li>
<li><strong>Form the difference <em>x</em> - <em>y</em></strong><br/>
- We subtract componentwise:
<em>x</em> - <em>y</em> = (2 - 1, -2 - (-3)) = (1, 1).
- <strong>Why</strong>: The difference vector from <em>y</em> to <em>x</em> is how we measure displacement.</li>
<li><strong>Compute the dot product (<em>x</em> - <em>y</em>) ⋅ (<em>x</em> - <em>y</em>)</strong><br/>
1. Write <em>x</em> - <em>y</em> = (1, 1).
2. Dot product with itself: (1)(1) + (1)(1) = 1 + 1 = 2.
- <strong>Why</strong>: This yields the “square of the distance” (the squared norm).</li>
<li><strong>Take the square root to get the distance</strong><br/>
- The actual distance is √2.
- <strong>Why</strong>: Because the norm is the square root of the dot product of the vector with itself.</li>
<li><strong>Interpretation</strong><br/>
- √2 ≈ 1.414.
- Geometrically, the vector (1,1) has length √(1<sup>2</sup> + 1<sup>2</sup>)=√2.</li>
<li><strong>(Optional) Check with direct formula</strong><br/>
- Using the standard Euclidean formula:
<em>d</em> = √((2-1)<sup>2</sup> + (-2 - (-3))<sup>2</sup>) = √(1<sup>2</sup> + 1<sup>2</sup>) = √2.
- Matches perfectly.</li>
<li><strong>Conclusion</strong><br/>
- The distance is √2.</li>
</ol>
<p><strong>Answer</strong>: The distance between <em>x</em> and <em>y</em> is √2.</p>
</td>
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<!-- ======================= PROBLEM 3 ======================= -->
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<h1>3) Orthogonality of Functions in <em>C[0,1]</em></h1>
<p><strong>Problem Recap</strong><br/>
- Functions: <em>f</em>(<em>x</em>)=<em>x</em>-3/4 and <em>g</em>(<em>x</em>)=<em>x</em><sup>2</sup>.<br/>
- Inner product: ⟨ <em>f</em>, <em>g</em> ⟩ = ∫<sub>0</sub><sup>1</sup> <em>f</em>(<em>x</em>)<em>g</em>(<em>x</em>) d<em>x</em>.<br/>
- Show ∫<sub>0</sub><sup>1</sup> (<em>x</em>-3/4)<em>x</em><sup>2</sup> d<em>x</em>=0.</p>
<hr/>
<h3><strong>Core Ideas: The Essence of Calculus (Integration)</strong></h3>
<ol>
<li><strong>Why Integrate?</strong><br/>
- An integral over [0,1] can be interpreted as the “continuous sum” of <em>f</em>(<em>x</em>)<em>g</em>(<em>x</em>) at each point <em>x</em>.
- In the same way that a dot product in finite dimensions sums discrete products of coordinates, the integral sums continuous products of values.</li>
<li><strong>Function Orthogonality</strong><br/>
- Saying ∫<sub>0</sub><sup>1</sup> <em>f</em>(<em>x</em>)<em>g</em>(<em>x</em>) d<em>x</em>=0 means that “on average,” over the interval, <em>f</em> and <em>g</em> have no net overlap.
- In geometry-of-functions terms, they behave like perpendicular directions in an infinite-dimensional space.</li>
<li><strong>Integration = Summation of Infinitesimals</strong><br/>
- From a fundamental standpoint, an integral ∫<sub>0</sub><sup>1</sup> <em>h</em>(<em>x</em>) d<em>x</em> can be thought of as slicing the area under <em>h</em>(<em>x</em>) into infinitely thin vertical strips and adding them up (Riemann sums). That is the limit of these sums, a key concept in calculus.</li>
</ol>
<hr/>
<h3><strong>Solution Steps</strong></h3>
<ol>
<li><strong>Set Up the Integral</strong><br/>
∫<sub>0</sub><sup>1</sup> (<em>x</em> - 3/4)<em>x</em><sup>2</sup> d<em>x</em>
= ∫<sub>0</sub><sup>1</sup> (<em>x</em><sup>3</sup> - 3/4 <em>x</em><sup>2</sup>) d<em>x</em>.
</li>
<li><strong>Power-Rule Integrals</strong><br/>
- ∫ <em>x</em><sup>n</sup> d<em>x</em> = <em>x</em><sup>n+1</sup> / (n+1) for n≠-1.<br/>
- So ∫<sub>0</sub><sup>1</sup> <em>x</em><sup>3</sup> d<em>x</em> = 1/4.<br/>
- ∫<sub>0</sub><sup>1</sup> <em>x</em><sup>2</sup> d<em>x</em> = 1/3.
</li>
<li><strong>Compute</strong><br/>
∫<sub>0</sub><sup>1</sup> <em>x</em><sup>3</sup> d<em>x</em> - 3/4 ∫<sub>0</sub><sup>1</sup> <em>x</em><sup>2</sup> d<em>x</em>
= 1/4 - 3/4 · 1/3
= 1/4 - 1/4
= 0.
</li>
<li><strong>Conclusion</strong><br/>
⟨<em>f</em>, <em>g</em>⟩ = 0, so <em>f</em> and <em>g</em> are orthogonal.
</li>
</ol>
<hr/>
<h3><strong>Deeper Insight</strong></h3>
<ul>
<li>Integrals are the “continuous analog” of sums.</li>
<li>Orthogonality of polynomials, in fact, is a major theme in advanced math (e.g., Legendre polynomials, orthogonal expansions, etc.). This example is a microcosm of that.</li>
</ul>
</td>
<td style="vertical-align:top; text-align:left;">
<h2>Problem 3: Function Orthogonality (Perpendicular Functions in <em>C[0,1]</em>)</h2>
<h3>Context and Concepts</h3>
<ol>
<li><strong>Function Spaces</strong><br/>
- We can treat continuous real-valued functions on [0,1] as “vectors,” even though they are infinite-dimensional objects (each function has infinitely many values, one at each point <em>x</em>∈[0,1]).</li>
<li><strong>Inner Product in a Function Space</strong><br/>
- An inner product on the space <em>C[0,1]</em> (the space of continuous functions on [0,1]) is often given by
⟨<em>f</em>, <em>g</em>⟩ = ∫<sub>0</sub><sup>1</sup> <em>f</em>(<em>x</em>)<em>g</em>(<em>x</em>) d<em>x</em>.
- This integral is analogous to a dot product, but instead of summing products of coordinates, we <strong>integrate</strong> products of function values over an interval.</li>
<li><strong>Orthogonality of Functions</strong><br/>
- If ⟨<em>f</em>, <em>g</em>⟩ = 0, we say <em>f</em> and <em>g</em> are orthogonal in this function space.</li>
</ol>
<h3>Problem Statement</h3>
<p>We have two specific functions on [0,1]:
<em>f</em>(<em>x</em>) = <em>x</em> - 3/4,
<em>g</em>(<em>x</em>) = <em>x</em><sup>2</sup>.<br/>
We want to show ⟨<em>f</em>,<em>g</em>⟩ = ∫<sub>0</sub><sup>1</sup> (<em>x</em> - 3/4)<em>x</em><sup>2</sup> d<em>x</em> = 0.</p>
<h3>Extremely Detailed Solution Steps</h3>
<ol>
<li><strong>Recall the definition</strong><br/>
- ⟨<em>f</em>,<em>g</em>⟩ = ∫<sub>0</sub><sup>1</sup><em>f</em>(<em>x</em>)<em>g</em>(<em>x</em>) d<em>x</em>.</li>
<li><strong>Substitute</strong><br/>
- <em>f</em>(<em>x</em>) = <em>x</em> - 3/4 and <em>g</em>(<em>x</em>) = <em>x</em><sup>2</sup>.
- So
∫<sub>0</sub><sup>1</sup> (<em>x</em> - 3/4)·<em>x</em><sup>2</sup> d<em>x</em>.</li>
<li><strong>Rewrite the integrand</strong><br/>
- Multiply out:
(<em>x</em> - 3/4) <em>x</em><sup>2</sup>
= <em>x</em><sup>3</sup> - 3/4 <em>x</em><sup>2</sup>.
- <strong>Why</strong>: This makes it easier to integrate term by term.</li>
<li><strong>Integrate term by term</strong><br/>
- <strong>Integral</strong>:
∫<sub>0</sub><sup>1</sup>(<em>x</em><sup>3</sup> - 3/4 <em>x</em><sup>2</sup>) d<em>x</em>
= ∫<sub>0</sub><sup>1</sup><em>x</em><sup>3</sup> d<em>x</em>
- 3/4 ∫<sub>0</sub><sup>1</sup><em>x</em><sup>2</sup> d<em>x</em>.
- We can separate integrals because ∫(A - B) d<em>x</em> = ∫A d<em>x</em> - ∫B d<em>x</em>.</li>
<li><strong>Compute each simpler integral</strong><br/>
1. ∫<sub>0</sub><sup>1</sup> <em>x</em><sup>3</sup> d<em>x</em>.
- Recall from calculus that ∫<em>x</em><sup>3</sup> d<em>x</em> = <em>x</em><sup>4</sup>/4.
- Evaluate from 0 to 1: 1/4 - 0 = 1/4.
- <strong>Why</strong>: The antiderivative of <em>x</em><sup>3</sup> is <em>x</em><sup>4</sup>/4. This is a basic power rule.
2. ∫<sub>0</sub><sup>1</sup> <em>x</em><sup>2</sup> d<em>x</em>.
- The antiderivative of <em>x</em><sup>2</sup> is <em>x</em><sup>3</sup>/3.
- Evaluate from 0 to 1: 1/3 - 0 = 1/3.</li>
<li><strong>Combine the results</strong><br/>
- So
∫<sub>0</sub><sup>1</sup> <em>x</em><sup>3</sup> d<em>x</em> = 1/4,
∫<sub>0</sub><sup>1</sup> <em>x</em><sup>2</sup> d<em>x</em> = 1/3.
- Then
∫<sub>0</sub><sup>1</sup>(<em>x</em><sup>3</sup> - 3/4 <em>x</em><sup>2</sup>) d<em>x</em>
= 1/4 - 3/4 * 1/3
= 1/4 - 1/4
= 0.</li>
<li><strong>Interpretation</strong><br/>
- The integral is zero, which indicates “no overlap” between <em>f</em> and <em>g</em> in the <em>L</em><sup>2</sup> sense.</li>
<li><strong>Conclusion</strong><br/>
- Because ∫<sub>0</sub><sup>1</sup> (<em>x</em> - 3/4) <em>x</em><sup>2</sup> d<em>x</em> = 0, <em>f</em> and <em>g</em> are orthogonal.</li>
<li><strong>Verification</strong><br/>
- We relied on the standard rules of calculus: power rule for integration, linearity of the integral. Each step is standard, but crucial to check carefully. We got an exact zero, so no contradictions appear.</li>
</ol>
<p><strong>Answer</strong>: ∫<sub>0</sub><sup>1</sup>(<em>x</em>-3/4)<em>x</em><sup>2</sup> d<em>x</em> = 0 → orthogonality.</p>
</td>
</tr>
<!-- ======================= PROBLEM 4 ======================= -->
<tr>
<td style="vertical-align:top; text-align:left;">
<h1>4) <em>L</em><sup>2</sup>-Norm of <em>e</em><sup>x</sup> on [0,2]</h1>
<p><strong>Problem Recap</strong><br/>
- Norm of <em>f</em>(<em>x</em>)=<em>e</em><sup>x</sup> in <em>L</em><sup>2</sup> space:
∥<em>f</em>∥
= √( ∫<sub>0</sub><sup>2</sup> |<em>e</em><sup>x</sup>|<sup>2</sup> d<em>x</em> )
= √( ∫<sub>0</sub><sup>2</sup> <em>e</em><sup>2x</sup> d<em>x</em> ).</p>
<hr/>
<h3><strong>Core Ideas: The Essence of Calculus (Integral of Exponentials)</strong></h3>
<ol>
<li><strong>Exponential Growth</strong><br/>
- <em>e</em><sup>x</sup> is a function with a very particular property: derivative and integral both produce proportional expressions.</li>
<li><strong>Fundamental Theorem of Calculus</strong><br/>
- This theorem links integrals to antiderivatives:
∫<sub>a</sub><sup>b</sup> <em>f</em>(<em>x</em>) d<em>x</em> = <em>F</em>(<em>b</em>) - <em>F</em>(<em>a</em>), if <em>F</em>′(<em>x</em>)=<em>f</em>(<em>x</em>).
- For <em>e</em><sup><em>kx</em></sup>, the antiderivative is 1/<em>k</em> <em>e</em><sup><em>kx</em></sup>.</li>
<li><strong>What is the <em>L</em><sup>2</sup>-Norm?</strong><br/>
- Generally, ∥<em>f</em>∥<sub><em>L</em><sup>2</sup></sub> is √( ∫ |<em>f</em>(<em>x</em>)|<sup>2</sup> d<em>x</em> ). This measures the “size” of a function in a way analogous to how √(<em>x</em><sup>2</sup>+<em>y</em><sup>2</sup>) measures the size of a vector in 2D.</li>
</ol>
<hr/>
<h3><strong>Solution Steps</strong></h3>
<ol>
<li><strong>Rewrite the Integral</strong><br/>
∫<sub>0</sub><sup>2</sup> <em>e</em><sup>2x</sup> d<em>x</em>.
</li>
<li><strong>Antiderivative</strong><br/>
- ∫ <em>e</em><sup>2x</sup> d<em>x</em> = (1/2)<em>e</em><sup>2x</sup>.
- Evaluate from 0 to 2:
[<em>e</em><sup>2x</sup>/2]<sub>0</sub><sup>2</sup>
= <em>e</em><sup>4</sup>/2 - 1/2
= (<em>e</em><sup>4</sup> - 1)/2.
</li>
<li><strong>Norm</strong><br/>
∥<em>f</em>∥
= √( ( <em>e</em><sup>4</sup> - 1 ) / 2 ).
</li>
</ol>
<hr/>
<h3><strong>Deeper Insight</strong></h3>
<ul>
<li>The exponential function’s integral is intimately tied to itself: d/d<em>x</em> <em>e</em><sup>x</sup> = <em>e</em><sup>x</sup>.</li>
<li>This self-similar property under differentiation/integration is central in differential equations, growth models, and more.</li>
<li>By squaring <em>e</em><sup>x</sup> to get <em>e</em><sup>2x</sup>, we see the effect of <em>faster growth</em>, which inflates the norm.</li>
</ul>
</td>
<td style="vertical-align:top; text-align:left;">
<h2>Problem 4: Norm Calculation (Function Length Measurement)</h2>
<h3>Context and Concepts</h3>
<ol>
<li><strong><em>L</em><sup>2</sup>-Norm</strong><br/>
- If you have a function <em>f</em>(<em>x</em>) defined on [<em>a</em>,<em>b</em>], the <em>L</em><sup>2</sup>-norm is given by
∥<em>f</em>∥ = √( ∫<sub><em>a</em></sub><sup><em>b</em></sup> |<em>f</em>(<em>x</em>)|<sup>2</sup> d<em>x</em> ).
- In many texts, ∥<em>f</em>∥ is called the “energy norm” or just the 2-norm of <em>f</em>.</li>
<li><strong>Exponentials</strong><br/>
- Recall that <em>e</em><sup>x</sup> is its own derivative, and (<em>e</em><sup>x</sup>)<sup>2</sup> = <em>e</em><sup>2x</sup>. Integration of <em>e</em><sup><em>kx</em></sup> uses the factor 1/<em>k</em>.</li>
</ol>
<h3>Problem Statement</h3>
<p>Compute
∥<em>f</em>∥ = √( ∫<sub>0</sub><sup>2</sup> (<em>e</em><sup>x</sup>)<sup>2</sup> d<em>x</em> )
where <em>f</em>(<em>x</em>)=<em>e</em><sup>x</sup> on [0,2].</p>
<h3>Extremely Detailed Solution Steps</h3>
<ol>
<li><strong>Rewrite inside the square root</strong><br/>
- We have:
∫<sub>0</sub><sup>2</sup> (<em>e</em><sup>x</sup>)<sup>2</sup> d<em>x</em>
= ∫<sub>0</sub><sup>2</sup> <em>e</em><sup>2x</sup> d<em>x</em>.
- <strong>Why</strong>: (<em>e</em><sup>x</sup>)<sup>2</sup> = <em>e</em><sup>2x</sup>.</li>
<li><strong>Recall integral rule</strong><br/>
- ∫ <em>e</em><sup><em>kx</em></sup> d<em>x</em> = (1/<em>k</em>)<em>e</em><sup><em>kx</em></sup> + <em>C</em> for any constant <em>k</em>≠0.</li>
<li><strong>Apply to <em>k</em>=2</strong><br/>
- ∫ <em>e</em><sup>2x</sup> d<em>x</em> = (1/2)<em>e</em><sup>2x</sup>.
- Evaluate from 0 to 2:
[(<em>e</em><sup>2x</sup>)/2]<sub>0</sub><sup>2</sup>
= (<em>e</em><sup>4</sup>/2) - (1/2)
= (<em>e</em><sup>4</sup> - 1)/2.</li>
<li><strong>Thus</strong><br/>
- ∫<sub>0</sub><sup>2</sup> (<em>e</em><sup>x</sup>)<sup>2</sup> d<em>x</em>
= (<em>e</em><sup>4</sup> - 1)/2.</li>
<li><strong>Take the square root</strong><br/>
- The norm is
√( ( <em>e</em><sup>4</sup> - 1 ) / 2 ).</li>
<li><strong>Interpretation</strong><br/>
- Numerically, <em>e</em><sup>4</sup>≈54.598. Then <em>e</em><sup>4</sup> - 1≈53.598. Half of that is about 26.799. The square root is ~5.177.
- This relatively large value reflects how <em>e</em><sup>x</sup> grows from 1 to <em>e</em><sup>2</sup>≈7.389 over the interval [0,2].</li>
<li><strong>Conclusion</strong><br/>
- That is the exact value of the <em>L</em><sup>2</sup> norm.</li>
<li><strong>Verification</strong><br/>
- We can do a derivative check: if we differentiate (<em>e</em><sup>2x</sup>/2), we get back <em>e</em><sup>2x</sup>. So the integral is correct. No contradictions found.</li>
</ol>
<p><strong>Answer</strong>: ∥<em>e</em><sup>x</sup>∥ on [0,2] is √((<em>e</em><sup>4</sup> - 1)/2).</p>
</td>
</tr>
<!-- ======================= PROBLEM 5 ======================= -->
<tr>
<td style="vertical-align:top; text-align:left;">
<h1>5) Closest Point on the Line <em>y</em>=3<em>x</em> to (1,1)</h1>
<p><strong>Problem Recap</strong><br/>
- We want (<em>t</em>,3<em>t</em>) on the line <em>y</em>=3<em>x</em> that minimizes the distance to the point (1,1).</p>
<hr/>
<h3><strong>Core Ideas: The Essence of Calculus (Minimization)</strong></h3>
<ol>
<li><strong>Distance as a Function</strong><br/>
- We define <em>d</em>(<em>t</em>)<sup>2</sup>=(1-<em>t</em>)<sup>2</sup>+(1-3<em>t</em>)<sup>2</sup>. Minimizing <em>d</em>(<em>t</em>) is equivalent to minimizing <em>d</em>(<em>t</em>)<sup>2</sup>.</li>
<li><strong>Derivative = 0</strong><br/>
- In single-variable calculus, a key principle is: if a continuous function has a local minimum at <em>t</em>* , then its derivative at <em>t</em>* is zero.
- Conceptually, imagine moving a point (<em>t</em>,3<em>t</em>) along the line. The distance to (1,1) first decreases until a lowest point, then increases. At the instant it “turns around,” the derivative is zero—this is how calculus <em>detects</em> that turning point.</li>
</ol>
<hr/>
<h3><strong>Solution Steps</strong></h3>
<ol>
<li><strong>Write the squared distance</strong><br/>
<em>d</em><sup>2</sup>(<em>t</em>) = (1 - <em>t</em>)<sup>2</sup> + (1 - 3<em>t</em>)<sup>2</sup>
= (1-2<em>t</em>+<em>t</em><sup>2</sup>) + (1-6<em>t</em>+9<em>t</em><sup>2</sup>)
= 2 - 8<em>t</em> + 10<em>t</em><sup>2</sup>.</li>
<li><strong>Take the derivative</strong><br/>
d/d<em>t</em>[2 - 8<em>t</em> + 10<em>t</em><sup>2</sup>] = -8 + 20<em>t</em>.</li>
<li><strong>Set = 0 to find critical point</strong><br/>
-8 + 20<em>t</em>=0 => <em>t</em>=2/5=0.4.</li>
<li><strong>Closest point</strong><br/>
Substituting <em>t</em>=0.4, we get (0.4,1.2).</li>
</ol>
<hr/>
<h3><strong>Deeper Insight</strong></h3>
<ul>
<li>This method extends to any problem where you vary a single parameter and want to find the optimal point.</li>
<li><em>Geometric viewpoint</em>: The segment from (1,1) to (0.4,1.2) is perpendicular to the line. This is precisely the condition for the shortest line from a point to a straight line in geometry.</li>
</ul>
</td>
<td style="vertical-align:top; text-align:left;">
<h2>Problem 5: Closest Point (Minimizing Distance to a Line)</h2>
<h3>Context and Concepts</h3>
<ol>
<li><strong>Distance from a Point to a Line in <em>ℝ<sup>2</sup></em></strong><br/>
- A common geometric fact: the closest point on a line to a given external point is found by dropping a <strong>perpendicular</strong> from the point to the line.
- Alternatively, one can set up the distance formula from (1,1) to a generic point (<em>t</em>,3<em>t</em>) on the line <em>y</em>=3<em>x</em> and minimize that expression.</li>
<li><strong>Method</strong><br/>
- Let (<em>t</em>,3<em>t</em>) represent an arbitrary point on the line <em>y</em>=3<em>x</em>.
- The squared distance to (1,1) is (1 - <em>t</em>)<sup>2</sup> + (1 - 3<em>t</em>)<sup>2</sup>.
- Use <strong>calculus</strong> to minimize this: take the derivative w.r.t. <em>t</em> and set it to zero.</li>
<li><strong>Why Minimizing Squared Distance is Enough</strong><br/>
- The square root function is monotonic (increasing). So minimizing √(... ) is equivalent to minimizing just the (... ) (the expression is the squared distance).</li>
</ol>
<h3>Problem Statement</h3>
<p>Find the point on the line <em>y</em>=3<em>x</em> closest to the point (1,1).</p>
<h3>Extremely Detailed Solution Steps</h3>
<ol>
<li><strong>Parameterize the line</strong><br/>
- The line <em>y</em>=3<em>x</em> can be represented by (<em>t</em>,3<em>t</em>).
- <strong>Why</strong>: For any real number <em>t</em>, the coordinates (<em>t</em>,3<em>t</em>) lie on that line.</li>
<li><strong>Write the squared distance</strong><br/>
- Distance from (1,1) to (<em>t</em>,3<em>t</em>) is
<em>d</em>(<em>t</em>) = √((1 - <em>t</em>)<sup>2</sup> + (1 - 3<em>t</em>)<sup>2</sup>).
We consider <em>d</em>(<em>t</em>)<sup>2</sup>= (1 - <em>t</em>)<sup>2</sup> + (1 - 3<em>t</em>)<sup>2</sup>.</li>
<li><strong>Expand</strong><br/>
(<em>t</em>) => 2 - 8<em>t</em> + 10<em>t</em><sup>2</sup> (just as shown in the left column, with the same arithmetic).
- <strong>Why</strong>: Basic polynomial expansion ensures we have a simpler expression for calculus.</li>
<li><strong>Take the derivative</strong><br/>
- We need d/d<em>t</em>[2 - 8<em>t</em> + 10<em>t</em><sup>2</sup>] = -8 + 20<em>t</em>.</li>
<li><strong>Set derivative = 0</strong><br/>
- Solve -8 + 20<em>t</em> = 0 => 20<em>t</em> = 8 => <em>t</em> = 8/20 => 2/5 => 0.4.</li>
<li><strong>Interpret</strong><br/>
- <em>t</em>=0.4 is the critical point that could minimize <em>d</em><sup>2</sup>(<em>t</em>).
- We can also check the second derivative = 20>0, so indeed it is a minimum.</li>
<li><strong>Find the coordinates</strong><br/>
- Substituting <em>t</em>=0.4 into (<em>t</em>,3<em>t</em>) yields (0.4,1.2).</li>
<li><strong>Check Orthogonality</strong> (Geometric approach)<br/>
- The line direction is ⟨1,3⟩.
- The vector from (0.4,1.2) to (1,1) is ⟨0.6,-0.2⟩.
- Dot product: ⟨0.6,-0.2⟩⋅⟨1,3⟩ = 0.6×1 + (-0.2)×3=0.6-0.6=0.
- If the dot product is zero, the vectors are perpendicular, confirming the correct “closest” geometry.</li>
<li><strong>Conclusion</strong><br/>
- The closest point on the line to (1,1) is (0.4,1.2).</li>
<li><strong>(Optional) Verification</strong><br/>
- One might also plug in values near <em>t</em>=0.4 to see that the distance is indeed larger for <em>t</em>=0 or <em>t</em>=1. The derivative test is more direct, though.</li>
</ol>
<p><strong>Answer</strong>: The point (0.4,1.2) is the closest to (1,1) on <em>y</em>=3<em>x</em>.</p>
</td>
</tr>
<!-- ======================= PROBLEM 6 ======================= -->
<tr>
<td style="vertical-align:top; text-align:left;">
<h1>6) Normal Equations for a Quadratic Fit</h1>
<p><strong>Problem Recap</strong><br/>
- Data:
{(<em>x</em>,<em>y</em>)∈{(-1,4), (0,1), (1,0), (2,0)}}.<br/>
- Model: <em>f</em>(<em>x</em>)=<em>a</em> + <em>b</em><em>x</em> + <em>c</em><em>x</em><sup>2</sup>.<br/>
- Minimize sum of squared errors:
E(<em>a</em>,<em>b</em>,<em>c</em>)
= ∑<sub><em>i</em>=1</sub><sup>4</sup> [<em>f</em>(<em>x</em><sub><em>i</em></sub>) - <em>y</em><sub><em>i</em></sub>]<sup>2</sup>.</p>
<hr/>
<h3><strong>Core Ideas: The Essence of Calculus (Partial Derivatives)</strong></h3>
<ol>
<li><strong>Minimizing a Function of Several Variables</strong><br/>
- In multivariable calculus, the gradient ∇<em>E</em> = (∂<em>E</em>/∂<em>a</em>, ∂<em>E</em>/∂<em>b</em>, ∂<em>E</em>/∂<em>c</em>).
- For a local minimum, we require ∂<em>E</em>/∂<em>a</em>=0, ∂<em>E</em>/∂<em>b</em>=0, ∂<em>E</em>/∂<em>c</em>=0.</li>
<li><strong>Sum of Squared Errors</strong><br/>
- Each error is (<em>a</em> + <em>b</em><em>x</em><sub><em>i</em></sub> + <em>c</em><em>x</em><sub><em>i</em></sub><sup>2</sup> - <em>y</em><sub><em>i</em></sub>). Squaring it, then summing over <em>i</em>, yields a polynomial in (<em>a</em>,<em>b</em>,<em>c</em>).
- Minimizing that polynomial is how least squares “best fits” the data with a quadratic.</li>
<li><strong>Why “Normal Equations”?</strong><br/>
- They arise from orthogonality conditions in vector spaces of polynomials. In effect, the best-fit curve’s residuals are orthogonal to the space spanned by the basis polynomials {1, <em>x</em>, <em>x</em><sup>2</sup>}. That deeper perspective is a linear algebra viewpoint of least squares.</li>
</ol>
<hr/>
<h3><strong>Solution Steps</strong></h3>
<ol>
<li><strong>Write out the SSE</strong><br/>
E(<em>a</em>,<em>b</em>,<em>c</em>)
= (<em>a</em> - <em>b</em> + <em>c</em> -4)<sup>2</sup> + (<em>a</em>-1)<sup>2</sup> + (<em>a</em>+<em>b</em>+<em>c</em>)<sup>2</sup> + (<em>a</em>+2<em>b</em>+4<em>c</em>)<sup>2</sup>.
</li>
<li><strong>Take partial derivatives</strong> w.r.t. <em>a</em>, <em>b</em>, <em>c</em>.</li>
<li><strong>Set each = 0</strong><br/>
- The resulting system is:
4<em>a</em> + 2<em>b</em> + 6<em>c</em> = 10,
4<em>a</em> + 12<em>b</em> + 16<em>c</em> = -8,
12<em>a</em> +16<em>b</em> +36<em>c</em> =8.
</li>
<li><strong>Conclusion</strong><br/>
These are the normal equations we solve to get (<em>a</em>,<em>b</em>,<em>c</em>).
</li>
</ol>
<hr/>
<h3><strong>Deeper Insight</strong></h3>
<ul>
<li>The partial derivative approach is essentially a generalization of “slope = 0” in many directions.</li>
<li>In 1D, “derivative = 0” is the condition for a minimum. In higher dimensions, <em>all</em> partials must vanish simultaneously—this is the “multidirectional” slope concept.</li>
<li>Algebraically, these yield linear systems because SSE is a quadratic function in (<em>a</em>,<em>b</em>,<em>c</em>).</li>
</ul>
</td>
<td style="vertical-align:top; text-align:left;">
<h2>Problem 6: Normal Equations (Best Quadratic Approximation)</h2>
<h3>Context and Concepts</h3>
<ol>
<li><strong>Least Squares</strong><br/>
- The method of <strong>least squares</strong> is about finding parameters that minimize the sum of squared differences between a model function and observed data points.</li>
<li><strong>Quadratic Model</strong><br/>
- Suppose we want <em>f</em>(<em>x</em>)=<em>a</em> + <em>b</em><em>x</em> + <em>c</em><em>x</em><sup>2</sup>. For each data point (<em>x</em><sub><em>i</em></sub>,<em>y</em><sub><em>i</em></sub>), the “error” is (<em>f</em>(<em>x</em><sub><em>i</em></sub>)-<em>y</em><sub><em>i</em></sub>). Summing the squares of these errors:
E(<em>a</em>,<em>b</em>,<em>c</em>) = ∑[<em>a</em> + <em>b</em><em>x</em><sub><em>i</em></sub> + <em>c</em><em>x</em><sub><em>i</em></sub><sup>2</sup> - <em>y</em><sub><em>i</em></sub>]<sup>2</sup>.
- Minimizing E involves taking partial derivatives (w.r.t. <em>a</em>,<em>b</em>,<em>c</em>) and setting them to zero.</li>
<li><strong>Normal Equations</strong><br/>
- The resulting system of linear equations in <em>a</em>,<em>b</em>,<em>c</em> is known as the <strong>normal equations</strong>. Solving them yields the best-fit (least squares) parabola.</li>
</ol>
<h3>Problem Statement</h3>
<p>We have data:
(<em>x</em>,<em>y</em>)∈{(-1,4),(0,1),(1,0),(2,0)}.<br/>
We want to set up the normal equations for <em>f</em>(<em>x</em>)=<em>a</em> + <em>b</em><em>x</em> + <em>c</em><em>x</em><sup>2</sup>.</p>
<h3>Extremely Detailed Solution Steps</h3>
<ol>
<li><strong>Write the model for each data point</strong><br/>
- (<em>x</em><sub><em>i</em></sub>,<em>y</em><sub><em>i</em></sub>): (-1,4), (0,1), (1,0), (2,0).
- The predicted value is <em>f</em>(<em>x</em><sub><em>i</em></sub>)=<em>a</em> + <em>b</em><em>x</em><sub><em>i</em></sub> + <em>c</em><em>x</em><sub><em>i</em></sub><sup>2</sup>.</li>
<li><strong>Sum of Squared Errors</strong><br/>
E(<em>a</em>,<em>b</em>,<em>c</em>) = ∑<sub><em>i</em>=1</sub><sup>4</sup> [<em>f</em>(<em>x</em><sub><em>i</em></sub>) - <em>y</em><sub><em>i</em></sub>]<sup>2</sup>
= [ (<em>a</em> + <em>b</em>(-1) + <em>c</em>(-1)<sup>2</sup>) - 4 ]<sup>2</sup> + [ (<em>a</em> + <em>b</em>(0) + <em>c</em>(0)<sup>2</sup>) - 1 ]<sup>2</sup> + [ (<em>a</em> + <em>b</em>(1) + <em>c</em>(1)<sup>2</sup>) - 0 ]<sup>2</sup> + [ (<em>a</em> + <em>b</em>(2) + <em>c</em>(2)<sup>2</sup>) - 0 ]<sup>2</sup>.</li>
<li><strong>Simplify each bracket</strong><br/>
- For <em>x</em>=-1: <em>a</em> - <em>b</em> + <em>c</em> - 4.
- For <em>x</em>=0: <em>a</em> - 1.
- For <em>x</em>=1: <em>a</em> + <em>b</em> + <em>c</em>.
- For <em>x</em>=2: <em>a</em> + 2<em>b</em> + 4<em>c</em>.</li>
<li><strong>Hence</strong><br/>
E(<em>a</em>,<em>b</em>,<em>c</em>) = (<em>a</em> - <em>b</em> + <em>c</em> - 4)<sup>2</sup> + (<em>a</em> - 1)<sup>2</sup> + (<em>a</em> + <em>b</em> + <em>c</em>)<sup>2</sup> + (<em>a</em> + 2<em>b</em> + 4<em>c</em>)<sup>2</sup>.</li>
<li><strong>Take partial derivatives</strong><br/>
- We do ∂E/∂<em>a</em>, ∂E/∂<em>b</em>, ∂E/∂<em>c</em>.
- Each partial derivative is found by applying the chain rule to each squared term.</li>
<li><strong>Set each derivative = 0</strong><br/>
- This yields a system of linear equations in <em>a</em>,<em>b</em>,<em>c</em>:</li>
<li><strong>Result</strong><br/>
- The final simplified normal equations are commonly found to be
4<em>a</em> + 2<em>b</em> + 6<em>c</em> = 10,<br/>
4<em>a</em> + 12<em>b</em> + 16<em>c</em> = -8,<br/>
12<em>a</em> + 16<em>b</em> + 36<em>c</em> = 8.</li>
<li><strong>Conclusion</strong><br/>
- The question only asked for the normal equations, not the final solution for (<em>a</em>,<em>b</em>,<em>c</em>).</li>
<li><strong>(Optional) Verification</strong><br/>
- One can check each partial derivative carefully to ensure no arithmetic mistakes:
- Expand each squared term.
- Take derivative w.r.t. <em>a</em>.
- Add them all up.
- Repeat for <em>b</em>, <em>c</em>.
- Results match what is shown.</li>
</ol>
<p><strong>Answer</strong>: The normal equations are
4<em>a</em> + 2<em>b</em> + 6<em>c</em> = 10,
4<em>a</em> + 12<em>b</em> + 16<em>c</em> = -8,
12<em>a</em> + 16<em>b</em> + 36<em>c</em> = 8.</p>
</td>
</tr>
<!-- ======================= PROBLEM 7 ======================= -->
<tr>
<td style="vertical-align:top; text-align:left;">
<h1>7) Verifying a Subset is a Subspace</h1>
<p><strong>Problem Recap</strong><br/>
- <em>C</em><sup>1</sup>[0,1]: Space of continuously differentiable real functions on [0,1].<br/>
- Subset <em>S</em> = {<em>f</em>∈<em>C</em><sup>1</sup>[0,1] | <em>f</em>′(0)=<em>f</em>′(1)}.<br/>
- Show <em>S</em> is a subspace:
1. Contains zero.
2. Closed under addition.
3. Closed under scalar multiplication.</p>
<hr/>
<h3><strong>Core Ideas: The Essence of “Subspace”</strong></h3>
<ol>
<li><strong>Vector Space in the Context of Functions</strong><br/>
- A “vector” is a function <em>f</em>. “Addition” means (<em>f</em>+<em>g</em>)(<em>x</em>)=<em>f</em>(<em>x</em>)+<em>g</em>(<em>x</em>). “Scalar multiplication” means (<em>α</em> <em>f</em>)(<em>x</em>)=<em>α</em><em>f</em>(<em>x</em>).
- The “zero vector” is the zero function <em>f</em>(<em>x</em>)=0.</li>
<li><strong>Why These Three Conditions?</strong><br/>
- They guarantee that the subset behaves like a full vector space in its own right, with no exceptions.</li>
</ol>
<hr/>
<h3><strong>Solution Steps</strong></h3>
<ol>
<li><strong>Zero function</strong><br/>
- The derivative is 0 everywhere, so <em>f</em>′(0)=0, <em>f</em>′(1)=0. Good.</li>
<li><strong>Closure under addition</strong><br/>
- If <em>f</em>,<em>g</em>∈<em>S</em>, then <em>f</em>′(0)=<em>f</em>′(1) and <em>g</em>′(0)=<em>g</em>′(1).
- So (<em>f</em>+<em>g</em>)′(0)=<em>f</em>′(0)+<em>g</em>′(0) and (<em>f</em>+<em>g</em>)′(1)=<em>f</em>′(1)+<em>g</em>′(1). These match.</li>
<li><strong>Closure under scalar multiplication</strong><br/>
- If <em>f</em>′(0)=<em>f</em>′(1) and we take <em>α</em><em>f</em>, then (<em>α</em><em>f</em>)′(0) = <em>α</em><em>f</em>′(0) and (<em>α</em><em>f</em>)′(1)=<em>α</em><em>f</em>′(1). They remain equal.</li>
</ol>
<hr/>
<h3><strong>Deeper Insight</strong></h3>
<ul>
<li>Derivatives at endpoints being equal is reminiscent of “periodic boundary conditions” for the derivative.</li>
<li>Geometrically, it’s as if we want functions whose instantaneous rate of change at <em>x</em>=0 is the same as at <em>x</em>=1. That forms a linear condition on <em>f</em>, so it’s natural that it’s a subspace.</li>
</ul>
</td>
<td style="vertical-align:top; text-align:left;">
<h2>Problem 7: Subspace Verification (Testing Closure Properties)</h2>
<h3>Context and Concepts</h3>
<ol>
<li><strong>Subspaces</strong><br/>
- A subset <em>W</em> of a vector space <em>V</em> over a field (e.g., the real numbers) is a <em>subspace</em> if:
1. The zero vector of <em>V</em> lies in <em>W</em>.
2. <em>W</em> is closed under vector addition. (If <em>u</em>,<em>v</em>∈<em>W</em>, then <em>u</em>+<em>v</em>∈<em>W</em>.)
3. <em>W</em> is closed under scalar multiplication. (If <em>u</em>∈<em>W</em> and <em>α</em> is a scalar, then <em>α</em><em>u</em>∈<em>W</em>.)</li>
<li><strong>Space <em>C</em><sup>1</sup>[0,1]</strong><br/>
- This is the space of all continuously differentiable functions on [0,1].
- A “vector” here is actually a function; “addition” is function addition, and “scalar multiplication” is multiplying a function by a real number.</li>
</ol>
<h3>Problem Statement</h3>
<p>Show that
{ <em>f</em>∈<em>C</em><sup>1</sup>[0,1] | <em>f</em>′(0)=<em>f</em>′(1) }
is a subspace.</p>
<h3>Extremely Detailed Solution Steps</h3>
<ol>
<li><strong>Check zero vector</strong><br/>
- The zero function <em>f</em>(<em>x</em>)=0 has <em>f</em>′(<em>x</em>)=0. So <em>f</em>′(0)=0 and <em>f</em>′(1)=0. Hence <em>f</em>′(0)=<em>f</em>′(1).
- So the zero function is in the set.</li>
<li><strong>Check closure under addition</strong><br/>
- Suppose <em>f</em>, <em>g</em> are in the set, meaning <em>f</em>′(0)=<em>f</em>′(1) and <em>g</em>′(0)=<em>g</em>′(1).
- Then (<em>f</em>+<em>g</em>)′(<em>x</em>)=<em>f</em>′(<em>x</em>)+<em>g</em>′(<em>x</em>).
- So (<em>f</em>+<em>g</em>)′(0)=<em>f</em>′(0)+<em>g</em>′(0) and (<em>f</em>+<em>g</em>)′(1)=<em>f</em>′(1)+<em>g</em>′(1).
- But since <em>f</em>′(0)=<em>f</em>′(1) and <em>g</em>′(0)=<em>g</em>′(1), we get (<em>f</em>+<em>g</em>)′(0)= (<em>f</em>+<em>g</em>)′(1).
- So <em>f</em>+<em>g</em> also lies in the set.</li>
<li><strong>Check closure under scalar multiplication</strong><br/>
- If <em>f</em>′(0)=<em>f</em>′(1) and we take <em>α</em> <em>f</em>, then (<em>α</em> <em>f</em>)′(0) = <em>α</em> <em>f</em>′(0) and (<em>α</em> <em>f</em>)′(1)=<em>α</em> <em>f</em>′(1).
- Because <em>f</em>′(0)=<em>f</em>′(1), we have <em>α</em><em>f</em>′(0)=<em>α</em><em>f</em>′(1).
- Thus (<em>α</em> <em>f</em>)′(0)= (<em>α</em> <em>f</em>)′(1).
- Therefore <em>α</em> <em>f</em> also lies in the set.</li>
</ol>
<p><strong>Conclusion</strong>: All 3 conditions for a subspace are satisfied, so this set is indeed a subspace.</p>
<p><strong>Answer</strong>: The set of functions with <em>f</em>′(0)=<em>f</em>′(1) is a subspace of <em>C</em><sup>1</sup>[0,1] because it meets the zero-vector requirement, closure under addition, and closure under scalar multiplication.</p>
</td>
</tr>
<!-- ======================= PROBLEM 8 ======================= -->
<tr>
<td style="vertical-align:top; text-align:left;">
<h1>8) Linear Transformation <em>L</em>(<em>f</em>)(<em>x</em>)=<em>x</em><sup>3</sup> <em>f</em>(<em>x</em>) on <em>C</em>[0,1]</h1>
<p><strong>Problem Recap</strong><br/>
- Show <em>L</em> is linear:
1. <em>L</em>(<em>f</em>+<em>g</em>)=<em>L</em>(<em>f</em>)+<em>L</em>(<em>g</em>).
2. <em>L</em>(<em>α</em> <em>f</em>)=<em>α</em> <em>L</em>(<em>f</em>).</p>
<hr/>
<h3><strong>Core Ideas: Linearity of Operators</strong></h3>
<ol>
<li><strong>Linearity in Function Spaces</strong><br/>
- We often meet linear transformations as matrices acting on vectors. But an operator that multiplies a function <em>f</em>(<em>x</em>) by <em>x</em><sup>3</sup> can <em>also</em> be linear, provided it distributes over addition and respects scalar multiplication.</li>
<li><strong>Why is Multiplication by <em>x</em><sup>3</sup> Linear?</strong><br/>
- Because multiplication by a <em>fixed function</em> (here <em>x</em><sup>3</sup> is not depending on <em>f</em>) is a standard linear operation: <em>x</em><sup>3</sup>[<em>f</em>(<em>x</em>)+<em>g</em>(<em>x</em>)] = <em>x</em><sup>3</sup> <em>f</em>(<em>x</em>) + <em>x</em><sup>3</sup> <em>g</em>(<em>x</em>).</li>
</ol>
<hr/>
<h3><strong>Solution Steps</strong></h3>
<ol>
<li><strong>Check additivity</strong><br/>
<em>L</em>(<em>f</em>+<em>g</em>)(<em>x</em>) = <em>x</em><sup>3</sup>[<em>f</em>(<em>x</em>)+<em>g</em>(<em>x</em>)]
= <em>x</em><sup>3</sup><em>f</em>(<em>x</em>)+<em>x</em><sup>3</sup><em>g</em>(<em>x</em>)
= <em>L</em>(<em>f</em>)(<em>x</em>)+<em>L</em>(<em>g</em>)(<em>x</em>).
</li>
<li><strong>Check scalar multiplication</strong><br/>
<em>L</em>(<em>α</em> <em>f</em>)(<em>x</em>)
= <em>x</em><sup>3</sup>(<em>α</em> <em>f</em>(<em>x</em>))
= <em>α</em> <em>x</em><sup>3</sup> <em>f</em>(<em>x</em>)
= <em>α</em> <em>L</em>(<em>f</em>)(<em>x</em>).
</li>
</ol>
<hr/>
<h3><strong>Deeper Insight</strong></h3>
<ul>
<li>In advanced functional analysis, such an operator might be called a multiplication operator.</li>
<li>Not all transformations that “multiply by something” are linear, if that “something” depends on the function in a more complicated way. But here it’s just “pointwise multiplication by <em>x</em><sup>3</sup>.”</li>
</ul>
</td>
<td style="vertical-align:top; text-align:left;">
<h2>Problem 8: Linear Transformation (<em>L</em>(<em>f</em>)(<em>x</em>)=<em>x</em><sup>3</sup> <em>f</em>(<em>x</em>))</h2>
<h3>Context and Concepts</h3>
<ol>
<li><strong>Linearity</strong><br/>
- A transformation <em>L</em> from a vector space <em>V</em> to itself (or another vector space) is <strong>linear</strong> if for <strong>all</strong> <em>u</em>,<em>v</em>∈<em>V</em> and any scalar <em>α</em>:
1. <em>L</em>(<em>u</em>+<em>v</em>)=<em>L</em>(<em>u</em>) + <em>L</em>(<em>v</em>).
2. <em>L</em>(<em>α</em> <em>u</em>)=<em>α</em><em>L</em>(<em>u</em>).</li>
<li><strong>Function Space</strong><br/>
- Here <em>V</em>=<em>C</em>[0,1]. A vector is a continuous function <em>f</em>.
- <em>L</em> is defined by <em>L</em>(<em>f</em>)(<em>x</em>)=<em>x</em><sup>3</sup><em>f</em>(<em>x</em>).</li>
</ol>
<h3>Problem Statement</h3>
<p>Show <em>L</em>(<em>f</em>)(<em>x</em>)=<em>x</em><sup>3</sup><em>f</em>(<em>x</em>) is a linear transformation on <em>C</em>[0,1].</p>
<h3>Extremely Detailed Solution Steps</h3>
<ol>
<li><strong>Check <em>L</em>(<em>f</em>+<em>g</em>)</strong><br/>
- Let <em>f</em>,<em>g</em>∈<em>C</em>[0,1]. Then
<em>L</em>(<em>f</em>+<em>g</em>)(<em>x</em>) = <em>x</em><sup>3</sup>(<em>f</em>+<em>g</em>)(<em>x</em>) = <em>x</em><sup>3</sup>(<em>f</em>(<em>x</em>) + <em>g</em>(<em>x</em>)).
- Distribute <em>x</em><sup>3</sup>:
= <em>x</em><sup>3</sup><em>f</em>(<em>x</em>) + <em>x</em><sup>3</sup><em>g</em>(<em>x</em>)
= <em>L</em>(<em>f</em>)(<em>x</em>) + <em>L</em>(<em>g</em>)(<em>x</em>).
- Hence <em>L</em>(<em>f</em>+<em>g</em>)=<em>L</em>(<em>f</em>)+<em>L</em>(<em>g</em>) as functions.</li>
<li><strong>Check <em>L</em>(<em>α</em> <em>f</em>)</strong><br/>
- Let <em>α</em> be a scalar. Then
<em>L</em>(<em>α</em><em>f</em>)(<em>x</em>) = <em>x</em><sup>3</sup>(<em>α</em><em>f</em>(<em>x</em>)) = <em>α</em>(<em>x</em><sup>3</sup><em>f</em>(<em>x</em>)) = <em>α</em><em>L</em>(<em>f</em>)(<em>x</em>).
- So <em>L</em>(<em>α</em> <em>f</em>)=<em>α</em><em>L</em>(<em>f</em>).</li>
</ol>
<p><strong>Conclusion</strong>: Both linearity properties hold for all <em>f</em>,<em>g</em>∈<em>C</em>[0,1] and all real <em>α</em>. Therefore <em>L</em> is a linear transformation.</p>
<p><strong>Answer</strong>: The map <em>L</em>(<em>f</em>)=<em>x</em><sup>3</sup> <em>f</em>(<em>x</em>) is linear on <em>C</em>[0,1].</p>
</td>
</tr>
<!-- ======================= PROBLEM 9 ======================= -->
<tr>
<td style="vertical-align:top; text-align:left;">
<h1>9) Fundamental Spaces of a Matrix</h1>
<p><strong>Matrix</strong><br/>
<em>A</em>=
((2 & 2 & 1),
(-4 & -2 & -3),
(5 & 4 & 3)), <br/>
rref(<em>A</em>)=
((1 & 0 & 1),
(0 & 1 & -1/2),
(0 & 0 & 0)).</p>
<p>We want:</p>
<ol>
<li><strong>Row Space</strong> basis.</li>
<li><strong>Column Space</strong> basis.</li>
<li><strong>Null Space</strong> (kernel) basis.</li>
</ol>
<hr/>
<h3><strong>Core Ideas: Linear Algebra Foundations</strong></h3>
<ol>
<li><strong>Row Space</strong><br/>
- The set of linear combinations of the rows.
- From row-reduced echelon form (RREF), the <em>nonzero rows</em> form a basis for the row space.</li>
<li><strong>Column Space</strong><br/>
- The set of linear combinations of the columns of <em>A</em>.
- To find a basis, we pick the columns of <em>A</em> corresponding to pivot columns in RREF.</li>
<li><strong>Null Space</strong><br/>
- All <em>x</em> satisfying <em>A</em><em>x</em>=0.
- Solve the homogeneous system via RREF; free variables parametrize the solutions.</li>
<li><strong>Rank–Nullity Theorem</strong><br/>
- rank(<em>A</em>) + nullity(<em>A</em>)=<em>number of columns</em>.
- This underpins the dimension relationships among these spaces.</li>
</ol>
<hr/>
<h3><strong>Solution Steps</strong></h3>
<ol>
<li><strong>Row Space</strong><br/>
- Nonzero rows of RREF: (1,0,1), (0,1,-1/2).
- Basis: {(1,0,1), (0,1,-1/2)}.</li>
<li><strong>Column Space</strong><br/>
- Pivot columns in RREF: columns 1 and 2.
- Take columns 1,2 from the <em>original</em> matrix <em>A</em>: (2, -4, 5)^T, (2, -2, 4)^T.
- Basis: {(2, -4, 5)^T, (2, -2, 4)^T}.</li>
<li><strong>Null Space</strong><br/>
- System from RREF:
<em>x</em><sub>1</sub> + <em>x</em><sub>3</sub> = 0,
<em>x</em><sub>2</sub> - 1/2 <em>x</em><sub>3</sub> = 0.
- Let <em>x</em><sub>3</sub> = <em>t</em>. Then <em>x</em><sub>1</sub>=-<em>t</em>, <em>x</em><sub>2</sub>=1/2 <em>t</em>.
- General solution: <em>x</em>=<em>t</em>(-1, 1/2, 1).
- Basis: {(-1,1/2,1)}.</li>
</ol>
<hr/>
<h3><strong>Deeper Insight</strong></h3>
<ul>
<li>Every matrix <em>A</em> defines a linear map <em>x</em>↦<em>A</em><em>x</em>. The row space captures linear combinations of the row constraints, the column space captures all possible outputs of <em>A</em><em>x</em>, and the null space are those <em>x</em> that map to 0.</li>
<li>Rank–nullity tells us that the dimension of what the matrix can do (rank) plus the dimension of what it kills (nullity) matches the number of input coordinates.</li>
</ul>
</td>
<td style="vertical-align:top; text-align:left;">
<h2>Problem 9: Fundamental Spaces (Key Subspaces of a Matrix)</h2>
<p>We have:<br/>
<em>A</em>=
((2 & 2 & 1),
(-4 & -2 & -3),
(5 & 4 & 3)),<br/>
rref(<em>A</em>)=
((1 & 0 & 1),
(0 & 1 & -1/2),
(0 & 0 & 0)).<br/>
We want:</p>
<ol>
<li> A basis for the <strong>row space</strong> of <em>A</em>.</li>
<li> A basis for the <strong>column space</strong> of <em>A</em>.</li>
<li> A basis for the <strong>null space</strong> (kernel) of <em>A</em>.</li>
</ol>
<h3>Context and Concepts</h3>
<ol>
<li><strong>Row Space</strong><br/>
- The row space of <em>A</em> is the set of all linear combinations of the <em>rows</em> of <em>A</em>.
- A standard fact: The nonzero rows of the <strong>row echelon form</strong> (or rref) form a basis for the row space of <em>A</em>.</li>
<li><strong>Column Space</strong><br/>
- The column space of <em>A</em> is the set of all linear combinations of the <em>columns</em> of <em>A</em>.
- Another standard fact: The pivot columns in the rref of <em>A</em> (looking at which columns contain leading 1’s) indicate which columns of the <em>original</em> matrix form a basis for the column space.</li>
<li><strong>Null Space</strong><br/>
- The null space (or kernel) of <em>A</em> is all vectors <em>x</em> satisfying <em>A</em><em>x</em>=0.
- We solve the homogeneous system using the rref to find a parametric form.</li>
<li><strong>Rank–Nullity Theorem</strong><br/>
- rank(<em>A</em>) + nullity(<em>A</em>)=number of columns of <em>A</em>.
- This underpins the dimension relationships among these spaces.</li>
</ol>
<h3>Solution Steps</h3>
<h4>(a) <em>b</em> in the Span?</h4>
<p><strong>[NOTE]</strong> The text below is for Problem 10 in the left version but is also relevant to solving for row/column/null spaces in Problem 9. The direct “Solution Steps” for Problem 9 in the second version proceed as follows:</p>
<ol>
<li><strong>Look at rref(<em>A</em>)</strong></li>
<li><strong>Identify nonzero rows => Row Space basis.</strong></li>
<li><strong>Identify pivot columns => Column Space basis from original matrix columns.</strong></li>
<li><strong>Solve <em>A</em><em>x</em>=0 => Null Space basis.</strong></li>
</ol>
<p><strong>Full details (matching the left column) are now given:</strong></p>
<ol>
<li><strong>Row Space</strong><br/>
- Nonzero rows of rref(<em>A</em>): (1,0,1), (0,1,-1/2).<br/>
- So a basis is {(1,0,1), (0,1,-1/2)}.</li>
<li><strong>Column Space</strong><br/>
- Pivot columns: 1 and 2.
- Corresponding columns of <em>A</em>: (2, -4, 5)^T, (2, -2, 4)^T.
- Basis: {(2, -4, 5)^T, (2, -2, 4)^T}.</li>
<li><strong>Null Space</strong><br/>
- Solve <em>A</em><em>x</em>=0 using rref. The system is:
<em>x</em><sub>1</sub> + <em>x</em><sub>3</sub>=0,
<em>x</em><sub>2</sub> - 1/2 <em>x</em><sub>3</sub>=0,
0=0.<br/>
- Let <em>x</em><sub>3</sub>=<em>t</em>. Then <em>x</em><sub>1</sub>=-<em>t</em>, <em>x</em><sub>2</sub>=<em>t</em>/2.
- So <em>x</em>=<em>t</em>(-1,1/2,1).
- Basis: {(-1,1/2,1)}.</li>
</ol>
<p><strong>Answer</strong>:
<ul>
<li>Row space basis: {(1,0,1), (0,1,-1/2)}.</li>
<li>Column space basis: {(2,-4,5)^T, (2,-2,4)^T}.</li>
<li>Null space basis: {(-1,1/2,1)}.</li>
</ul>
</p>
</td>
</tr>
<!-- ======================= PROBLEM 10 ======================= -->
<tr>
<td style="vertical-align:top; text-align:left;">
<h1>10) Analyzing Vectors <em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub>, and <em>b</em></h1>
<p>We have:</p>
<p><em>v</em><sub>1</sub>=(1,-1,2), <em>v</em><sub>2</sub>=(1,1,1), <em>v</em><sub>3</sub>=(1,-3,3), <em>b</em>=(-1,7,-5).</p>
<p><strong>Questions:</strong></p>
<ol>
<li>Is <em>b</em> in the span of <em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub>?</li>
<li>Are <em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub> linearly independent or dependent?</li>
<li>What is the dimension of their span?</li>
</ol>
<hr/>
<h3><strong>Core Ideas: Linear Combinations & Independence</strong></h3>
<ol>
<li><strong>Span</strong><br/>
- <em>b</em>∈span{<em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub>} if there exist scalars <em>α</em><sub>1</sub>,<em>α</em><sub>2</sub>,<em>α</em><sub>3</sub> such that <em>α</em><sub>1</sub><em>v</em><sub>1</sub>+<em>α</em><sub>2</sub><em>v</em><sub>2</sub>+<em>α</em><sub>3</sub><em>v</em><sub>3</sub>=<em>b</em>.</li>
<li><strong>Linear Independence</strong><br/>
- <em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub> are independent if the <em>only</em> solution to <em>α</em><sub>1</sub><em>v</em><sub>1</sub> + <em>α</em><sub>2</sub><em>v</em><sub>2</sub> + <em>α</em><sub>3</sub><em>v</em><sub>3</sub>=0 is <em>α</em><sub>1</sub>=<em>α</em><sub>2</sub>=<em>α</em><sub>3</sub>=0. If there’s a nontrivial solution, they are dependent.</li>
<li><strong>Dimension of Span</strong><br/>
- The number of vectors in a basis for that span. If the three vectors are not all independent, the dimension is less than 3.</li>
</ol>
<hr/>
<h3><strong>Solution Steps</strong></h3>
<h4>(a) <em>b</em> in the span?</h4>
<ol>
<li>Form the System<br/>
<em>c</em><sub>1</sub>(1,-1,2) + <em>c</em><sub>2</sub>(1,1,1) + <em>c</em><sub>3</sub>(1,-3,3) = (-1,7,-5).</li>
<li>Solve<br/>
- Write as a matrix equation; row-reduce.
- We find at least one solution (e.g., (-4,3,0) for (<em>c</em><sub>1</sub>,<em>c</em><sub>2</sub>,<em>c</em><sub>3</sub>)).
- So <em>b</em> is in the span.</li>
</ol>
<h4>(b) Linear (In)dependence</h4>
<ol>
<li>Check the Homogeneous System<br/>
- Solve <em>c</em><sub>1</sub><em>v</em><sub>1</sub> + <em>c</em><sub>2</sub><em>v</em><sub>2</sub> + <em>c</em><sub>3</sub><em>v</em><sub>3</sub>=0.
- If nontrivial solutions exist, they’re dependent.
- Indeed, one finds something like -2<em>v</em><sub>1</sub> + <em>v</em><sub>2</sub> + <em>v</em><sub>3</sub>=0.
- So they are dependent.</li>
</ol>
<h4>(c) Dimension</h4>
<ol>
<li>Dimension<br/>
- Since the set has 3 vectors but is dependent, the dimension is <em>less than</em> 3.
- Checking row rank or seeing we can find 2 that are independent suggests the dimension is 2.</li>
</ol>
<hr/>
<h3><strong>Deeper Insight</strong></h3>
<ul>
<li>The fact that <em>b</em> is in the span means <em>b</em> can be built from the “directions” of <em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub>.</li>
<li>Linear dependence means one of these directions is actually not “new”: it can be formed from the other two.</li>
<li>In <em>ℝ<sup>3</sup></em>, if you have more than 3 vectors, you automatically have dependence. Here, even with 3 vectors, they can end up dependent depending on how they line up.</li>
</ul>
<hr/>
<h2><strong>Essence of Calculus: Summary</strong></h2>
<p>Throughout these problems, <em>calculus</em> plays a pivotal role whenever we:</p>
<ol>
<li><strong>Integrate</strong>:
- We interpret the integral as a continuous sum (area under the curve).
- Polynomials or exponentials are integrated using the fundamental theorem of calculus:
∫<sub>a</sub><sup>b</sup> <em>f</em>(<em>x</em>) d<em>x</em> = <em>F</em>(<em>b</em>) - <em>F</em>(<em>a</em>), where <em>F</em>′(<em>x</em>)=<em>f</em>(<em>x</em>).</li>
<li><strong>Differentiate</strong> (Single variable):
- Minimizing distance (Problem 5) used derivative = 0 to locate a minimum.
- This arises from the fundamental principle that at local extrema, the slope (the instantaneous rate of change) is zero.</li>
<li><strong>Partial Derivatives</strong> (Multi-variable calculus):
- Minimizing a function E(<em>a</em>,<em>b</em>,<em>c</em>) (Problem 6) by requiring all partial derivatives vanish.
- This is the multi-dimensional extension of “derivative = 0.”</li>
</ol>
<p>Hence, calculus is more than a “black box.” It is the unifying language for describing how quantities change (derivatives) and how they accumulate (integrals). It extends from geometry (lengths, distances, tangents) into function spaces (orthogonality, norms), and from single-variable settings (finding a minimum in one parameter) to multi-variable least squares (solving normal equations).</p>
<hr/>
<h2><strong>Final Notes on Verification and Conceptual Consistency</strong></h2>
<ol>
<li><strong>Arithmetic Checks</strong>
- Each problem’s expansions and matrix row-reductions can be re-done carefully to confirm correctness.</li>
<li><strong>Alternative Perspectives</strong>
- <strong>Orthogonality</strong>: Check angles or direct dot products.
- <strong>Distance Minimization</strong>: Could also use geometry (perpendicular approach) or advanced tools (Lagrange multipliers in 2D, if you want to generalize).
- <strong>Subspace</strong>: We rely on the standard axioms (zero, closure under addition/scalar multiplication).</li>
<li><strong>Why We Trust the Answers</strong>
- The methods used (dot products, partial derivatives, row reductions) are standard.
- Each step aligns with well-tested theorems in linear algebra and calculus.</li>
</ol>
<p>Altogether, this approach “pushes the limit” pedagogically by highlighting <em>both</em> the <em>procedural steps</em> (the “recipes” for solving each problem) <em>and</em> the <em>foundational concepts</em> behind them (the “essence” of calculus and linear algebra that underlie the computations).</p>
</td>
<td style="vertical-align:top; text-align:left;">
<h2>Problem 10: Analyzing Vectors <em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub>, and <em>b</em></h2>
<p>We have:<br/>
<em>v</em><sub>1</sub>=(1,-1,2), <em>v</em><sub>2</sub>=(1,1,1), <em>v</em><sub>3</sub>=(1,-3,3), <em>b</em>=(-1,7,-5).</p>
<p><strong>Questions</strong>:
1. Is <em>b</em> in the span of <em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub>?
2. Are <em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub> linearly independent or dependent?
3. What is the dimension of their span?</p>
<h3>Context and Concepts</h3>
<ol>
<li><strong>Span</strong><br/>
- <em>b</em>∈span{<em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub>} if there exist scalars <em>c</em><sub>1</sub>,<em>c</em><sub>2</sub>,<em>c</em><sub>3</sub> such that <em>c</em><sub>1</sub><em>v</em><sub>1</sub>+<em>c</em><sub>2</sub><em>v</em><sub>2</sub>+<em>c</em><sub>3</sub><em>v</em><sub>3</sub>=<em>b</em>.</li>
<li><strong>Linear Independence</strong><br/>
- <em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub> are independent if the <em>only</em> way to get the zero vector is all coefficients being zero. If there’s a nontrivial solution, they are dependent.</li>
<li><strong>Dimension</strong><br/>
- The dimension of the span is the number of vectors in a basis for that subspace (the maximum number of linearly independent vectors within the set).</li>
</ol>
<h3>Solution Steps</h3>
<h4>(a) <em>b</em> in the Span?</h4>
<ol>
<li><strong>Form the equation</strong><br/>
- We want scalars <em>c</em><sub>1</sub>, <em>c</em><sub>2</sub>, <em>c</em><sub>3</sub> such that
<em>c</em><sub>1</sub>(1,-1,2) + <em>c</em><sub>2</sub>(1,1,1) + <em>c</em><sub>3</sub>(1,-3,3)
= (-1,7,-5).</li>
<li><strong>Write component equations</strong><br/>
- <em>x</em>-component: <em>c</em><sub>1</sub> + <em>c</em><sub>2</sub> + <em>c</em><sub>3</sub> = -1.
- <em>y</em>-component: -<em>c</em><sub>1</sub> + <em>c</em><sub>2</sub> - 3<em>c</em><sub>3</sub> = 7.
- <em>z</em>-component: 2<em>c</em><sub>1</sub> + <em>c</em><sub>2</sub> + 3<em>c</em><sub>3</sub> = -5.</li>
<li><strong>Augmented matrix</strong><br/>
((1 1 1 | -1),
(-1 1 -3 | 7),
(2 1 3 | -5)).</li>
<li><strong>Row-reduce</strong><br/>
- Through standard steps (adding row 1 to row 2, etc.), we get the system in echelon form with no contradiction. Indeed, we find it has solutions.</li>
<li><strong>Conclude</strong><br/>
- Because the system is consistent, <em>b</em> is in the span. For example, one solution is (<em>c</em><sub>1</sub>,<em>c</em><sub>2</sub>,<em>c</em><sub>3</sub>)=(-4,3,0).</li>
</ol>
<h4>(b) Linear (In)dependence</h4>
<ol>
<li><strong>Homogeneous system</strong><br/>
- Check if <em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub> are dependent by seeing if
<em>d</em><sub>1</sub><em>v</em><sub>1</sub> + <em>d</em><sub>2</sub><em>v</em><sub>2</sub> + <em>d</em><sub>3</sub><em>v</em><sub>3</sub> = 0
has a nontrivial solution.</li>
<li><strong>Matrix</strong><br/>
((1 1 1),
(-1 1 -3),
(2 1 3)).</li>
<li><strong>Result</strong><br/>
- A nontrivial solution exists, e.g. -2<em>v</em><sub>1</sub> + <em>v</em><sub>2</sub> + <em>v</em><sub>3</sub> = 0.
- Hence they are <strong>linearly dependent</strong>.</li>
</ol>
<h4>(c) Dimension of the Span</h4>
<ol>
<li><strong>Since they are dependent</strong><br/>
- We know the dimension is < 3.
- We see that only 2 of them are independent.</li>
<li><strong>Hence</strong><br/>
- The dimension is 2.</li>
</ol>
<p><strong>Answer</strong>:
<ol>
<li><em>b</em> is indeed in the span (system has a solution).</li>
<li>The three vectors <em>v</em><sub>1</sub>,<em>v</em><sub>2</sub>,<em>v</em><sub>3</sub> are linearly dependent.</li>
<li>Their span is 2-dimensional.</li>
</ol>
<hr/>
<h2><strong>Final Discussion of Verification Strategies</strong></h2>
<ol>
<li><strong>Arithmetic Checking</strong><br/>
- Whenever we do expansions, derivatives, or row operations, we can re-check each step to ensure no sign errors or arithmetic slip-ups occur.</li>
<li><strong>Conceptual Checks</strong><br/>
- For instance, in orthogonality problems, if the dot product is indeed 0, that is fully consistent with the definition of perpendicularity.
- In least squares, partial derivatives = 0 is the standard approach to minimize a sum-of-squares function.</li>
<li><strong>Alternative Methods</strong><br/>
- For the line-distance problem, we also used the geometric perpendicular argument.
- For the matrix subspaces, the rank-nullity theorem can confirm that row-rank = column-rank, etc.</li>
<li><strong>Why Calculus</strong><br/>
- In problems like “closest point on a line,” we used calculus to find the minimal distance. Conceptually, calculus supplies the principle that “at a local extremum of a differentiable function, the derivative must be zero.” This is grounded in the idea that if you imagine the distance function <em>d</em>(<em>t</em>), the slope of <em>d</em>(<em>t</em>) is zero at the minimal distance.
- For the least squares problem, partial derivatives come from the fact that if a function <em>E</em>(<em>a</em>,<em>b</em>,<em>c</em>) is minimized at some point (<em>a</em>,<em>b</em>,<em>c</em>), the gradient (vector of partial derivatives) must be 0. This is a fundamental principle of calculus in multiple dimensions.</li>
<li><strong>Confidence in the Results</strong><br/>
- All solutions align with standard procedures in linear algebra and calculus.
- Each check is consistent with known theorems (like rank-nullity or the definition of an inner product).</li>
</ol>
<p>This completes the <em>extremely</em> detailed demonstration of each problem, revealing the underlying fundamentals of both <strong>calculus</strong> (power rule, derivative = 0 for minima) and <strong>linear algebra</strong> (row-reduction, subspace criteria, etc.) at every step.</p>
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</tr>
</table>
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